Ned Byrne Oval and Walter Peate Oval CUDGEN LEAGUES, KINGSCLIFF
Saturday 4th October, Sunday 5th October and Monday 6th October 2008
Host Club Wollumbin Warriors
GOVERNING THE OFFICIAL 2008 NEW SOUTH WALES ANNUAL ABORIGINAL RUGBY LEAGUE KNOCKOUT CARNIVAL
1. The Official
Title of the Rugby League Knockout Competition will be The New South Wales Annual
Aboriginal Rugby League Knockout Carnival.
2. The Carnival will take place over the New South Wales Labour Day Long
Weekend on an Annual basis within NSW boundaries.
3. The Carnival shall be open by way of invitation to all Aboriginal
Rugby League and Sporting Clubs (that have a Charter for Aboriginal Rugby League
that represent Aboriginal Communities throughout New South Wales.
4. All players and official club delegates participating in the New South
Wales Aboriginal Rugby League Knockout Carnival must be of Aboriginal descent.
5. Any club, or its officials or players that is found guilty of breaching
these rules and regulations will be refused entry into the Knockout and from
future involvement in this event and also other events that are sanctioned by
the NSW Aboriginal League.
6. (i) The Wollumbin Warriors, host club for 2008, will issue invitations
to clubs throughout New South Wales, inviting them to participate in the Carnival.
(ii) Each club that intends to accept the invitation to participate, will be
required to give consent to abide by the Rules and Regulations as stipulated
by the NSW Aboriginal League. Non-compliance will result in the possibility
of the nomination being rejected.
(iii) All team nominations from respective clubs in New South Wales must be
registered with the President of the Host Club by the close of business (5:00pm)
Thursday 2nd October, and accompanied by a NON- REFUNDABLE Team Nomination Fee
of $1,500.00
(iv) Once a club has registered it's team or teams with the President of the
Host Club, that club's team or teams will remain locked into the event as a
registered team nomination, and there will be no refund of the $1,500.00 nomination
fee, regardless of whether the club decides to withdraw the team(s) from the
event, or is unable to make the event for whatever reason.
7.
Each team will consist of a maximum number of TWENTY-FIVE (25) Players and TWO
(2) Team Officials.
8. Clubs that cannot nominate the full complement of TWENTY-FIVE (25)
players in their team when nominating, will be allowed to nominate additional
players up until TEN (10) minutes prior to the commencement of their first competition
game of the Carnival, provided those players nominated are not registered with
another team. Where a club has more than ONE (1) team entered in the Competition,
respective clubs should also refer to RULE 11.
9. All participating teams must furnish their team sheets with the names
of the players and their signatures prior to taking the field for their first
competition game of the knockout. Names and number of players registered at
the time of them taking the field for their first competition game in the Knockout
will be the entire compliment and team numbers that will be used for the remainder
of that Knockout whilst ever they still remain in contention for the championship.
Players cannot be added any time after their first game nomination.
10. Clubs that nominate more than one team in the Carnival must nominate
at least TWENTY- FIVE (25) names of players in the Number One (1) Team, no later
than ONE (1) hour prior to the official draw.(Thursday 2nd October, 2008)
11. Any player who signs the official team registration form of a club,
when that club has nominated by first competition game must play with that particular
team. This player cannot play for another team including from the same club
and can be considered to be in breach of the rules. This player may be ruled
out of ALL Carnival fixtures. This takes rule 11 into account first. TEAM MAKE-UP
AND REPLACEMENTS
12. All TWENTY-FIVE (25) players can be used in all matches, which include
preliminary rounds, semi-finals and the final. This includes THIRTEEN (13) players
on the field and TWELVE (12) replacements. All TWELVE (12) replacements can
be used as unlimited interchange players during each game throughout the Carnival.
REFEREES PANEL
13. The Referees Panel will consist of the Governing Committee of the
NSW Aboriginal League or its nominees, in conjunction with the Referees Co-ordinator,
will hear all disputes. BLOOD BIN
14. The "Blood Bin" will be used in all matches of the Carnival. DISPUTES
COMMITTEE
15. The Disputes Committee will consist of the Governing Committee of
the NSW Aboriginal League and/or its nominees.
16. The Governing Committee of the NSW Aboriginal Knockout will officially
adjudicate over all associated disputes arising from the Carnival. The governing
committee of the NSW Aboriginal Knockout may elect for this dispute process
committee to be made up of ALL OR PART of a nominated group or organisation
to form an independent body. This group will act on behalf of the host club
and ruling as such will be deemed final.
17. In the case of a NSW Aboriginal League delegate team appearing before
the Dispute's Committee, the delegate will resign his/her duties to deliberate,
but may accompany the club officials (and where necessary, the player) during
any hearing procedures.
18. All protests or appeals will be lodged with the Carnival Coordinator,
via the official table, in writing by the two nominated Team Officials, no later
than FIFTEEN (15) minutes after the completion of the match concerning the dispute
or protest.
19. The written protest or dispute must contain statement of fact, and
must provide clear and precise details relating directly to the reason for the
protest or dispute. The mandatory protest or dispute fee of $500.00 cash must
also accompany the document. Then an official receipt for the sum of $500 will
be provided.
20. In the event of a successful protest or appeal, the protest or appeal
fee will be returned to the club. However, by the same token, if unsuccessful,
the fee will be forfeited to the NSW Aboriginal League.
21. All major protests or disputes lodged that relate to the playing
of a non-Aboriginal person or persons in the competition will be referred to
a full Governing Committee of the NSW Aboriginal League for decision.
22. The Governing Committee of NSW Aboriginal League will officially
convene a meeting no later than THREE (3) weeks after the final day of the Carnival
at a venue selected by the Executive Committee of the NSW Aboriginal League
to hear such protests or disputes.
23. Once the Governing Committee of the NSW Aboriginal League is in receipt
of protest or dispute (see RULE 20), the Governing Committee will allow all
matches to continue as normal throughout the weekend.
24. If the Governing Committee of the NSW Aboriginal League officially
rule that a club breached Rule (22), that particular club which includes all
its officials and players registered on the official team Nomination Form or
Registration Sheet will automatically be banned for life from the further participating
in any official event endorsed or controlled by the NSW Aboriginal League.
25. In the event that the Governing Committee of the NSW Aboriginal League
rule on banning a club or clubs for major breach of the Rules and Regulations
that govern the official New South Wales Annual Aboriginal Rugby League Knockout
Carnival, all such prize monies or other entitlements that may be due to that
particular club or clubs involved will be held in trust until such time that
the Governing Committee of the NSW Aboriginal League determine such distribution
to the appropriate club or clubs either effected by, or involved in the original
protest or dispute.
26. The Sin Bin will be used for suspended players during a match. However,
the NSW Aboriginal League will have the additional power to cite any player
or players and/or club official or officials for further disciplinary action,
particularly for any blatant act of conduct that is deemed to be contrary to
the spirit and principles of the Carnival. Should this instance occur, the offending
player(s) and/or official(s) will receive a "Notice of Intent" from the NSW
Aboriginal League immediately following the conclusion of the match. The player(s)
and/or official(s) will then be notified of the specified time and place that
the Disputes Committee will be convening the meeting to deal with the issue
of complaint. This rule also applies to trainers and support staff: (i) Automatic
suspension from the Carnival; and (ii) Suspension from all Aboriginal Rugby
League Carnivals that are sanctioned by the NSW Aboriginal League until the
player(s) or official(s) appear before the Disputes Committee and has the matter
dealt with.
27. The "Sin-Bin" time limits during the Carnival will be as follows:
(i) Preliminary Games: FIVE (5) Minutes, and (ii) Semi-finals and Final: TEN
(10) Minutes (as normal)
28. Any player or players and/or official or officials sent from the
field of play for the duration of a match will automatically appear before the
NSW Aboriginal Knockout Disputes Committee within FIFTEEN (15) minutes after
the match in which the dismissal occurred. This rule also applies to trainers
and support staff. Failure to appear will result in: (i) Automatic suspension
from the Carnival; and (ii) Suspension from all Aboriginal Rugby League Carnivals
that are sanctioned by the NSW Aboriginal League, until the player(s) or official(s)
appear before the Disputes Committee and has the matter dealt with.
29. All decisions that are made by the Governing Committee of the NSW
Aboriginal League or its nominees during the operation of the Carnival will
be final. PLAYING UNIFORMS
30. All clubs participating in the Carnival are to ensure that all players
wear full playing uniforms during all matches that they are required to participate
in for the duration of the Carnival. Full playing uniforms include proper playing
jerseys, shorts, socks and appropriate footwear. Team jerseys are to have clear
numbers at least 18cms in height on the back of the jerseys. Additional numbers
on the sleeves and/or fronts of the jerseys are an optional item. Shorts should
be of proper material and socks should be stockings (to the knee). THE GAMES
31. Official badge referees, appointed by the Governing Committee of
the NSW Aboriginal League will control all games during the Carnival.
32. The official Team Registration Sheet, if not already done so when
nominating the team, must be completed and lodged by the Club Official(s) TEN
(10) minutes prior to their first game of the competition. The confirmation
of Aboriginality forms must be attached accordingly (rule 55).
33. The Official Team Match sheets that are used for the games must be
completed by all teams and lodged at the Official Table TEN (10) minutes prior
to the starting time of their respective match.
34. All clubs are to ensure that ONE (1) registered Team Official be
present at the Official Table whilst their team is playing a match and the other
Registered Team Official is present at the Official Interchange Table to assist
with the policing of the Players Interchange System.
35. All clubs are to ensure that only the Team Manager and the listed
replacement players be the only persons permitted to approach the Official Interchange
Table when making a replacement and/or interchange.
36. All clubs are to ensure that only their Team Coach, Manager, two
trainers and reserve players be the only ones permitted on the bench whilst
their team is playing.
37. All clubs are to ensure that their supporters remain outside the
Official Playing Area of the ground at all times (this includes the area set
aside for the reserve bench).
38. All players and officials will remain at the ground if their respective
teams are still required to play further matches on that ground that day. INSURANCE
39. The Host Club will provide public liability insurance coverage for
all areas that are associated with the Carnival.
40. All clubs/ organisations will be required to provide their own insurance
to cover the players and officials in their respective team or teams. The organising
committee will not take any responsibility for players who sustain their injuries
through the participating of the carnival or its associated playing requirements.
Players, clubs and organisations will be encouraged to attain their own form
of insurance.
41. LOCATION OF SPECIFIC AREAS TBC MATCHES (GAMES) DURATION AND OUTCOMES
42. All matches of the Carnival will be played under the laws that govern
the rules and regulations of the game as stipulated by the National Rugby League
of Australia (NRL). In the event there is any discrepancy between these rules
and the NRL rules, the provisions of these rules shall be applicable. PRELIMINARY
ROUNDS
43. The preliminary rounds will consist of TWO (2) x TWENTY (20) minute
halves; with no break at half time. There will be no time out for injury, unless
in the case of an ambulance being called by the referee in conjunction with
other authorised personnel for the safe removal of an injured player. SEMI -
FINALS
44. The Semi-Finals will consist of TWO (2) x THIRTY (30) minute halves;
with a FIVE (5) minute break at half time. There will be no time out for injury
during the first half, unless in the case of an ambulance being called by the
referee in conjunction with other authorised personnel for the safe removal
of an injured player. There will be time off for injury in the second half.
FINAL
45. The final will consist of TWO (2) x FORTY (40) minute halves; with
a TEN (10) minute break at half time. There will be no time out for injury during
the first half, unless in the case of an ambulance being called by the referee
in conjunction with other authorised personnel for the safe removal of an injured
player. There will be time off for injury in the second half. DRAWN GAMES DRAWN
PRELIMINARIES
46. If scores are equal at the conclusion of normal time, then in such
matches, THE FIRST TRY SCORER IS DECLARED THE WINNER. To keep the carnival running
to schedule and to celebrate tradition, this rule will be changed to first try
scorer wins in the event of a draw during preliminary games. In the event that
there are no try scorers in the 40 mins of play (20 mins each way), then the
first team to kick a penalty goal is declared in regular time will be declared
the winner. If no winner is decided from this, the result will be decided on
who ever kicked the first field goal. If the scores are deadlocked at fulltime,
the team awarded the first penalty will be declared the winner. If there were
no penalties throughout the game, the team to win the first scrum is declared
the winner. RANK OF IMPORTANCE 1. 1st try scored (4 points) 2. 1st penalty goal
(2points- NOT INCLUDING TRY CONVERSION) 3. 1st field goal (1point) 4. 1st penalty
received 5. 1st scrum win DRAWN SEMI-FINALS
47. Should a semi final end in a draw, regardless of points, the match
will go into extra time of FIVE (5) minutes each way until a winner is declared
through the first point(s) scored. In the event of the match remaining deadlocked,
5 minutes will continue each way until a winner is declared through the first
point(s) scored. This will continue in increments of 5 mins until a winner is
declared with no time out at the completion of each 5 min period. (straight
swap of ends). DRAWN FINAL
48. Should the final end in a draw, regardless of points, the match will
go into extra time of TEN (10) minutes each way until the first point(s) are
scored. In the event of the match remaining deadlocked, extra time (10mins each
way) will continue to be played until a winner is declared through the next
point(s) scored. This will continue in increments of 10 mins until a winner
is declared. INTERCHANGE
49. (i) Only the team manager and the listed replacement players are
the only persons permitted to approach the official interchange table when making
a replacement and/or interchange.
(ii) Prior to an interchange being made the team manager must provide details
of interchange players or player to the official interchange table. The interchange
table official will provide one only A4 sized coloured number board (1-12) to
the interchange referee. The players must accompany the official interchange
referee to the sideline with their nominated number provided by the official
interchange table.
(iii) All interchange player/players must remain with the interchange referee
on the sideline until cleared to enter the playing field. This will only happen
when the interchange referee is satisfied that the interchange process was carried
out correctly, the interchange referee will display clearly the nominated interchange
number provided for that player or players signifying a successful interchange
transaction was complete.
(iv) Clubs are permitted to use no more than (4) interchange players at anyone
time.
(v) That the NSW Aboriginal Knockout adjudicate on disputes where it is deemed
that a team has gained an unfair advantage due to any non-compliance with the
interchange procedure. The disputes Committee of the NSW Aboriginal Knockout
will adjudicate fairly and impartially and no delegate shall sit on his or her
team's disciplinary hearing. The powers available to the Disciplinary Committee
include but are not limited to: a. Deduction of Points Where points were scored
whilst a breach occurred on the field that impacts on the game (either on the
ball or off the ball incidents). b. Dismissal of the dispute c. Dismissal with
formal warning
(vi) No interchange shall be permitted after the declaration from the referee
that a scrum is to be formed. The interchange official and touch judge will
use discretion and good judgment in the unfortunate event of an injury whereas
a player has to be replaced. DRUGS AND ALCOHOL IN SPORT
50. As a major initiative in trying to promote awareness among Aboriginal
sportsmen, and others, of the dangers in misuse and abuse of drugs, and its
effects on their sporting ability, the NSW Aboriginal Knockout have resolved
that any player or official that is participating in the Carnival must refrain
from use of any drugs. This is regardless of whether they are being used for
recreational or performance-enhancing purposes. THE ABORIGINAL KNOCKOUT IS A
DRUG AND ALCOHOL FREE ZONE
51. The NSW Aboriginal Knockout and Wollumbin Warriors has officially
declared that all grounds involved in the staging of the Carnival will be drug
and alcohol free. As this is a "dry" event, all alcohol use at this event will
be reported to authorities. UNDER AGE PLAYERS
52. It should be deemed necessary for parents or guardians to sign a
declaration of consent for their son(s) not of legal age (16), to participate
in any Aboriginal Rugby League Carnival controlled by the NSW Aboriginal League.
Please refer to FORM D in Club Nomination Section. PRIZE MONEY
53. All team nominations will automatically become the total prize money
for the official winner, runner up, 3rd & 4th. The winner also has the exclusive
right to host the following years carnival. MAJOR KNOCKOUT TROPHIES Major Knockout
trophies will be given to the winning club from the host club on the provisory
that the trophies be given or kept for the host club or nominated body the following
year (if the team that won the NSW Aboriginal Knockout Carnival isn't the host
club the following year). These trophies are insurance that no body or bodies,
organised or singular shall claim ownership of or to this carnival or its prized
possessions. CONFIRMATION OF ABORIGINALITY
54. All participating teams are required to attach a completed form with
details regarding Confirmation of Aboriginality for each individual team member
to the official Team Registration Form before that player can be registered
to play in the Carnival. Please take note that the form must be filled in correctly,
signed, and have the stamp of the Common Seal of the organization that is providing
the confirmation. This only has to be done for the first time players, and the
NSW Aboriginal League will then have a record of the registered players. Only
new players each year will have to supply this documentation. CLUB TRAINERS
55. The following rules apply to Trainers:
(i) Maximum of two trainers on the field at any time unless injuries warrant
further numbers
(ii) Trainers are only to enter the field of play for an injury when there is
a try or stoppage or if the referee has signaled time off
(iii) Trainers who enter the field of play while their team is in possession
of the ball are to address the players as required and immediately return to
the bench
(iv) Trainers are not to enter the field of play during a scrum and when and
if an altercation commences (if a trainer is on the field when an altercation
commences he is in no way to move closer to the incident)
(v) No coaching from the sideline or whilst on the field
(vi) No lingering on the field
(vii) Trainers are reminded of the 'no approach referee' rule
(viii) Trainers are to give support and encouragement and are not to participate
in bad sportsmanship, sledging, crude or unseemly actions to opposing players,
referees and other officials
(ix) Trainers must remain in the reserve area between going on and off the field.
THE USE OF FILM AND APPROVED BODIES
56. The host club has the opportunity to utilize the services of film
and photography and benefit from these accordingly. It is the responsibility
of team delegates to make aware of such services and to sort required permission
from all players and officials in regards to the use of film and photography.
57. All players and officials who register for the NSW Annual Aboriginal
Knockout Carnival are giving consent to be filmed and photographed by approved
bodies of the host club, the Wollumbin Warriors.
58. It shall not be deemed acceptable behavior for people representing
teams approach the filming crew during duties.